
THE ISN'T COMPANY

PAST
Game developer and publisher since 2002
PRESENT
Creator of games for PC, VR, Console and next gen platforms
FUTURE
A builder of 'metaworlds' for the future of the metaverse
The Metaverse, redefined.
Point 1
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.


Point 2
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.
Point 3
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.


HOMETOPIA
Your Home in the Metaverse
Our debut metaworld that allows players to build, design and renovate beautiful homes and neighborhoods from scratch, alone or with friends online, and powered by a player economy.
As only the first phase in the long-term vision, Hometopia is available on PC (Steam), with plans to bring the game to consoles.
Phase 2 is on the horizon to allow users to build their dream worlds to live, play, work - and truly inhabit.
Our Journey
2002

INJOY GAMES LAUNCHED
Studio established as developer of casual, downloadable games
The Isn't Company began life in 2002 as Injoy Games - focusing on downloadable casual PC/Mac games, as well as the retail games space. Injoy Games built many successful titles and worked with every major platform and distributor - from Yahoo! Games and Real Arcade to WildTangent, Big Fish, and PlayFirst.
As downloadable casual games began to plateau and smartphone app stores were just beginning, Injoy Games transitioned into mobile games development as App Minis in 2010.
2010

App Minis developed a number of popular freemium games for mobile, netting over 25M downloads while being entirely self-funded from day one. Most notably was Design This Home - achieving #2 Top Grossing Overall in the US App Store, 16M downloads across iOS and Android, and hundreds of thousands of five star reviews.
REBRANDS AS APP MINIS
Pivots to mobile F2P game development and publishing

In 2016, App Minis became The Isn't Company as development focus expands to include VR, MR, XR, Blockchain, as well as PCs and Consoles.
Metaverse vision here.
BECOMES THE ISN'T COMPANY
Focus on next gen platforms (VR, MR) & PC/Console/Mobile.
2016




CAREERS
We’re always looking for forward thinking talent to join our team. Get in touch to learn about available positions.